Tencent Holdings Limited is headquartered in Shenzhen, the People's Republic of China. Are you interested in testing our business solutions? Facebook: quarterly number of MAU (monthly active users) worldwide 2008-2022, Instagram accounts with the most followers worldwide 2023, Number of apps available in leading app stores Q3 2022, Most popular global mobile messaging apps 2022, Twitter: number of monthly active users 2010-2019, Internet usage in India - statistics & facts, Profit from additional features with an Employee Account. Alibaba Cloud Computing Revenue Growth Rate in . Please create an employee account to be able to mark statistics as favorites. Gaming. In contrast, operating profit margin shows a greater degree of fluctuation due to higher selling, general, and administrative (SG&A) expenses and marketing expenses in certain years offset by net other gains. Its largest segment is Services, which accounted for 68% of total revenues in fiscal 2019. Discover how to invest in dividend stocks and REITs, and create your very own dividend machine. Currently, you are using a shared account. We have also set the operating . Then you can access your favorite statistics via the star in the header. 4 From the third quarter of 2021, we disclose revenues from Domestic Games and International Games as new sub-segments under Tencent started reporting a short annual report section dedicated to its investment portfolio since 2018, although the company has been an active investor in other companies long before this. Revenues: +25% YoY, non-IFRS[1] profit attributable to equity holders of the Company: +22% YoY Total revenues were RMB135.3 billion ( USD20.6 billion[2] ), an increase of 25% over the first. "Revenue distribution of Tencent Holdings from 2015 to 2021, by segment." Revenue can be defined as the amount of money a company receives from its customers in exchange for the sales of goods or services. However, more people will choose to store money in Alipay due to financial services like investment products, Yuebao, Yulibao, funds, gold, stocks, and other financial management tools.if(typeof ez_ad_units != 'undefined'){ez_ad_units.push([[250,250],'investpit_com-leader-1','ezslot_15',124,'0','0'])};__ez_fad_position('div-gpt-ad-investpit_com-leader-1-0'); A recent leak revealed a test version of a mobile digital currency app reportedly developed by one of Chinas largest state-owned banks, the Agricultural Bank of China. Business Solutions including all features. In 2021, Tencent generated revenues of approximately 291.6 billion yuan from the internet value-added services segment such as online games. We first start by looking at Tencent's general financial metrics and revenue breakdown. to incorporate the statistic into your presentation at any time. In contrast, QQ's smart device MAU has been declining since 2018 from 699.8 million MAUs to 552.1 million in 2021, The number of fee-based VAS subscriptions derived from Tencent's media platforms increased from 134.6 million subscriptions in 2017 to 236.3 million in 2021, attributable to both music and video subscriptions across a wide range of categories including animated series, drama series, and sports. Tencent Activision Blizzard Sega Electronic Arts Apple Ubisoft Zynga Square Enix NetEase Games NEXON NCSoft Bandai Namco Holdings Total Market by Segment: Global Online Game Market Segment. The first version only allows users to send texts and photos, not SMS. It has brought together China's largest Internet community, to meet the various needs of Internet users including communication, information, entertainment, e-commerce and others. The mini-programs are only within WeChat. Tencent's leading Internet platforms in China are QQ Instant Messenger, QQ.com, QQ Games, Qzone, 3g.QQ.com, SoSo, PaiPai and Tenpay. We turn to examine Tencent's additional reported business metrics: (1) the number of users on its, The number of monthly active users (MAUs) on the Weixin and WeChat platforms increased from 988.6 million in 2017 to 1,268.2 million in 2021. statistic alerts) please log in with your personal account. Please do not hesitate to contact me. According to management, this distinction was implemented to "[reflect] the increasing scale of Tencent's international games business". Merchants increase channels and sales, and users are more convenient. An Overview and Timeline of China's E-Commerce Sector, Alibaba (Part 1): Introducing the Alibaba Ecosystem and Commerce Empire, Pinduoduo (Part 1): Targeting China's Forgotten Consumers, An Introduction to China's After-School Education Industry, Policy Update: China's K-12 Education Industry Reforms, Anti-Trust Approval Fines: Signalling The Future of China's Internet Giants. Domestic Games accounted for 23% of Tencent's total revenue and 74% of revenue from the gaming segment in 2021. In, Tencent. sail past the $1.5 billion in annual revenue generated by Call of Duty, the industry's top-selling game . Facebook: quarterly number of MAU (monthly active users) worldwide 2008-2022, Quarterly smartphone market share worldwide by vendor 2009-2022, Number of apps available in leading app stores Q3 2022, Profit from additional features with an Employee Account. Upon completion of this transaction, Tencent would increase its voting power to 70.4% and equity stake to 51.0% in Huya Inc. Tencent has delivered stellar growth in revenue and profit over the past 10 years. Gaming. Access to this and all other statistics on 80,000 topics from, Show sources information Lau added Tencent will add a new. However, there is still room for further improvement in other game genres such as role-playing games. Tencent Holdings Limited is an Internet service portal. support@swotandpestle.com; . Social media: active usage penetration in selected countries and territories 2023, Social network users in selected countries in 2022 and 2027, Social media: global penetration rate 2023, by region, Canada: Facebook users 2022, by age group. You need a Statista Account for unlimited access. The segment accounts for about 42% of Nvidia's total revenue.. I'm especially curious if anyone particularly loves/hates this at $67/share. Dividend investor. This statistic is not included in your account. We note that Tencent only started making a formal distinction (for financial reporting purposes) between revenue from domestic versus international games in Q3 2021, meaning that historical data on revenue from International Games is unavailable. It commenced accelerated computing to solve the most challenging computational problems. In the fourth quarter of 2019, overseas gaming revenue has more than doubled year-on-year and accounted for 23% of online game revenue. Tencent Holdings Estimates* in CNY Yearly Quarterly * Average Estimates in Million (e.g. Any historical information should be succinct. Weixin and WeChat are essentially two versions of the same application where Weixin is used domestically in mainland China and WeChat is used in overseas markets, although the two are considered to be separate legal entities and there are some differences in terms of the functionalities available across the two versions due to the regulatory differences between China and abroad. #3: Domestic Games Contributed To Nearly A Quarter Of Tencent's Total Revenues, In Contrast To 8.1% For International Games. Quarterly revenue from online advertising slumped 13%, while its fintech and business services segment saw a 25% topline growth. (March 23, 2022). #6: Tencent's Gross Profit Margin Is Relatively Constant While Operating Profit Margin Shows Greater Fluctuation. Geographically, this report is segmented into several key Regions, with production, consumption, revenue (million USD), and market share and growth rate of Interactive Digital Human in these regions, from 2022 to 2030 (forecast), covering North America, Europe, Asia-Pacific etc and its Share (%) and CAGR for the forecasted period 2022 to 2030. Cite your source. Tencent. This product launched by WeChat in January 2017 and the mini-program is a light-weight application with rich functions and simple operations embedded in WeChat. Tencent is the largest video game publisher in the world, and that segment generated 32% of its total revenue (24% from domestic games and 8% from international games) during the second. Every investor has different strategies, risk tolerances and time frames. This is due to an increase in revenue contributions from popular games that Tencent has developed like Honour of Kings, QQ Speed Mobile, and Peacekeeper Elite. In 2019, Tencent derived 53% of group revenues from its VAS businesses. 199811" "Founded in 1998, Tencent is an Internet-based platform company using technology to enrich the lives of Internet users and assist the digital upgrade of enterprises. Tencent's revenues related to the application mostly come from the domestic version (i.e. The Chinese giant reported continued growth in its Q4 and full-year financial results, which is expected.Total Q4 2019 generated revenue is RMB 106 billion ($15.2 billion), up 25% year-over-year. This business is the key contributor of growth to its online advertising revenues as it achieved a CAGR of 57.1% over the past four years in revenues from RMB8.7 billion in 2015 to RMB52.9 billion in 2019. Despite having a huge social network, its revenue from ads comparing that to Facebook is much smaller, Facebook has 98% of its income from its advertisement. 2014.11.13 Warner Music Group and Tencent enter groundbreaking strategic partnership in China . Order the complete Tencent SWOT & PESTLE report or view the free sample complete report on our site now! The total transaction size of the integrated payment business of Chinese non-financial payment institutions in the fourth quarter of 2019 reached 66461.33 trillion yuan, an increase of 5.74% month-on-month. Accessed March 02, 2023. https://www.statista.com/statistics/1077540/tencent-revenue-quarterly-by-segment/, Tencent. You only have access to basic statistics. ), and (3) increased revenue sharing and content costs. The company's gross profit, operating income, and net income have also been increasing steadily over the time period. This is due to: Social and Other Advertising. Profit. We think this market is very close to saturated given China's total 1.4 billion population. Indeed, we see that the fair value of Tencent's holdings in publicly listed companies was initially lower than the value of its investment portfolio until 2019, during which the two converged and the fair value of public holdings eventually exceeded Tencent's balance sheet portfolio amount in subsequent years. Are you interested in testing our business solutions? In 2019, Tencent cemented its leadership posit)on in China and made significant progress in overseas business, which is largely due to PUBG Mobile, Call of Duty Mobile, Peacekeeper Elite, and League of Legends. Over the same period, Tencent generated RMB578.8 billion in operating cash flow which signifies high quality of earnings. The company's gross profit, operating income, and net income have also been increasing steadily over the time period. If you use our datasets on your site or blog, we ask that you provide attribution via a "dofollow" link back to this page. Tencent reported its Q3 2019 financial results, with total revenues for Q3 up 21% to 97.2B RMB ($13.9B USD) from 80.6B ($11.5B) in Q3 2018. Tencents VAS comprise two sub-segments Gaming and Social Network. Revenue distribution of Tencent Holdings from 2015 to 2021, by segment [Graph]. In 2021, Tencent recorded total revenue of RMB560.1 billion and operating income of RMB271.6 billion Tencent's gross profit has remained relatively stable with a slight decline over the past five years due to: (1) a shift in revenue mix from the higher-margin gaming businesses towards lower margin businesses such as digital content subscriptions, livestreaming services, and cloud-related business services, (2) continued investments in strategic areas, particularly infrastructure and bandwidth to support the rapid growth of the company's video account services (e.g. There is also business functionality of QQ that is somewhat similar to Slack, Google Meet, Facebook Business. Weixin). Chinese tech giant Tencent recorded a total revenue of 273.6 billion yuan (US$42.3 billion) for the first half of 2021, a 23% increase from H1 2020's revenue of 222.9 billion yuan (US$34.5. Get full access to all features within our Business Solutions. Tencent News and Tencent Video, see Part 1) have declined due to delays in content launches and the changing regulatory environment. You can only download this statistic as a Premium user. We examine this more granular breakdown below. Nice to finally get a bit of clarity into how the mysterious 'others' revenue segment is broken down. * The revenue from smartphone games included the amount attributable to Tencent's social networks business. Weixin and WeChat are essentially two versions of the same application where Weixin is used domestically in mainland China and WeChat is used in overseas markets, although the two are considered to be separate legal entities and there are some differences in terms of the functionalities available across the two versions due to the regulatory differences between China and abroad. Overview and forecasts on trending topics, Industry and market insights and forecasts, Key figures and rankings about companies and products, Consumer and brand insights and preferences in various industries, Detailed information about political and social topics, All key figures about countries and regions, Market forecast and expert KPIs for 600+ segments in 150+ countries, Insights on consumer attitudes and behavior worldwide, Business information on 60m+ public and private companies, Detailed information for 35,000+ online stores and marketplaces. Media Advertising revenues decreased by 4% -on-year yearto RMB3.5 billion, primarily due to lower advertising revenues from Tencent News app. This was due to continuous growth achieved in its VAS, fintech, and online advertising services during the period. Tencent, which gets 32% of its revenue from video games, unveiled more than 60 new titles at its annual video gaming conference last week. The particularly large discrepancy between investment portfolio value and the fair value of publicly listed shares in 2020 is likely due to the rapid rise in Chinese stock prices that year, as well as significant increases in other stocks which Tencent held and/or still holds (e.g. In this note we discuss Electronic Arts' business model, its revenue segments, sales trends, and forecast. ", Tencent, Revenue of Tencent in 3rd quarter 2022, by segment (in billion yuan) Statista, https://www.statista.com/statistics/1077540/tencent-revenue-quarterly-by-segment/ (last visited March 02, 2023), Revenue of Tencent in 3rd quarter 2022, by segment (in billion yuan) [Graph], Tencent, November 16, 2022. Tencent's total revenue showed steady growth with a CAGR of 18.7% over the past five years. Media Advertising. Nvidia Corporation is an American multinational technology company. Your email address will not be published. Founded in 1998, Tencent connects over one billion users through its communications and social platforms, namely Weixin and QQ. This information should not and cannot be construed as or relied on and (for all intents and purposes) does not constitute financial, investment or any other form of advice. "Annual Gaming Revenue of Tencent in 2021, by Segment (in Billion Yuan). As soon as this statistic is updated, you will immediately be notified via e-mail. The company generated a net income of 21B ($2.99B) for the period, down 10% from 23.4B ($3.32B) in the same period in the previous year. Revenues had grown from RMB12.4 billion in 2009 to RMB377.3 billion in 2019. WeBank is a privately-owned digital bank located in Shenzhen which offers retail and SME customers savings, loans, and investment services in China. interchangeably. Any investment involves the taking of substantial risks, including (but not limited to) complete loss of capital. Statista. 16.5 million Class B ordinary shares of Huya Inc. for US$262.6 million, acquire 30 million Class B ordinary shares of Huya Inc. for US$ 810 million from JOYY. As a Premium user you get access to background information and details about the release of this statistic. Available: https://www.statista.com/statistics/1077540/tencent-revenue-quarterly-by-segment/, Revenue of Tencent in 3rd quarter 2022, by segment, Available to download in PNG, PDF, XLS format, Canada: number of social media users 2018-2027, Canada: social network penetration 2018-2027, Canada: yearly growth of social media users 2020-2022, Canada market share of leading social media websites 2022, Canada mobile social media visit share 2022, Leading iPhone social media apps in Canada 2022, by downloads, Leading Android social media apps in Canada 2022, by downloads, Canada: preferred social networks Q3 2021, Social media usage by platform type in Canada 2022, Social network usage by brand in Canada 2022, Social network usage by frequency in Canada 2022, Canada: time spent social media 2020-2022, Canada: distribution of social media audiences 2021, by age and gender, Leading social networks used for news in Canada 2019-2022, Canada: Meta audiences in 2022, by age and gender, Canada: number of Facebook users 2018-2027, Canada: Facebook usage penetration 2018-2027, Canada: Facebook pages user engagement rate 2021, by type of post, Canada: Facebook Messenger users 2022, by age group, Canada: Facebook Messenger users 2022, by gender, Canada: distribution of TikTok audiences 2022, by age group, Canada: distribution of TikTok audiences 2022, by gender, Twitter: distribution of Canadian audiences 2021, by gender, Most popular Twitter profiles from Canada 2021, by audience, Most popular brands on Twitter in Canada 2021, by audience, Snapchat: distribution of Canadian audiences 2022, by gender, Canada: Instagram users 2022, by age group, Digital advertising spending in North America 2022, by country, Digital Market Outlook: social media ad spend in Canada 2017-2026, by device, Expected Facebook influencers earnings in Canada, the UK & the U.S. 2021, Most popular brands on Facebook in Canada 2021, by audience, Canada: views on selected social media platforms 2021, Canada: opinions on governmental supervision of Meta Platforms 2021, Canada: belief in Facebook whistleblower claims 2021, by age group, Canada and the U.S. belief in Facebook whistleblower claims 2021, Canada: Facebook impact on quality of life 2021, Canada: social media regulation of hate speech 2021, Canada: impact of social media on debate and opinions exchange 2021, Social media marketing spending in the U.S. 2014-2019, Survey on the usage time of computer games among children in Germany 2016, Online content smartphone users read or view most often Japan 2019, by age group, Social network ad spend per user in the Middle East & Africa 2013-2016, Revenue of Tencent in 3rd quarter 2022, by segment (in billion yuan), Find your information in our database containing over 20,000 reports. 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